each team will have a deck of spell cards. Every 3 rounds your team may draw a card (subject to change). It may be any card. Your team may choose when u cast the spell card making the team chat more useful) Effects apply to your whole team Immolate (indirect attack) - cast on any target and it will do 20 damage to itself and surrounding targets Incendiary rounds (enchant)- every shot your team fire would also deal additional fire damage Leech (direct attack) - at limited range a team member may leech armor or health from the enemy unit Kyle the developer (unit) - spawns an AI Ditto (reflect) - all the enemies' shot will be available to be fired at your team's turn
Considering a game i played was totally ruined when they put spell cards in it i'll go with no. But that's my personal prejudice about it got traumatized by it.
Don't want to make the game too complicated. This just seems like it can cause too many things to happen at once.
I want something that dead people can do to keep from being board! The chance of gears is not enough... This could be it, if only dead people could use the card, but I don't know if I like the idea of having such things in the game or not... Hm...
Now okay only once per game first off, and only two cards can be picked from, the card given out by random. Once 30% of your team(or total players) or better are dead, you may vote on which of the two you should use. You can only do it once, but you can do it whenever you want. I don't know though, it still might not be a good idea. Who knows?