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Dynamic powerups

Discussion in 'Suggestions' started by Batgirl, Aug 13, 2015.

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Rate

  1. 5 stars - ssl must evolve

    20.0%
  2. 4 stars - may be complicated for Kyle but sure

    60.0%
  3. 3 stars - average

    0 vote(s)
    0.0%
  4. 2 stars - ?&@%#!

    0 vote(s)
    0.0%
  5. 1 stars - batgirl must be drunk

    20.0%
  1. Batgirl

    Batgirl Lieutenant Colonel (19) Member

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    Dynamic powerups are powerups (good or bad) that could be activate by
    popping bubbles similar to x2. Theses could change the tide of the losing team.

    Shapeshifter (S) - once popped the map would be randomly shaped. Some land could be so low or so high.

    Nighttime (N) - makes the map dark. U can only see your tank and your shots. Each turn the map would be bright enough to see everything for couple seconds.

    Ditto (D) - once popped the weapon would split into two like the weapon splitter.

    8 (8) - once popped the weapon would be split into 8 like octagon
    Arc (A) - once popped on next turn the ground would generate few tall, thick mountains.

    No fly zone (NF) - the top of the map would be covered with terrain

    Fill (F) - the map would be fill with terrain

    For the idea of environmental maps, those can be activated with these powerups
     
    RumMumMario likes this.
  2. Nightwing

    Nightwing Staff Sergeant (8) Member

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    i didnt even read before i voted lol. I just voted oyu must be drunk because if that was an option on any ballot i would choose it lmao
     
    Batgirl likes this.
  3. RumMumMario

    RumMumMario Lieutenant General (23) Member

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    I like the idea of power ups, I think it's a great idea that adds some twist to the game play :)
     
    LIGHTNING and Batgirl like this.

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