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[S] The official "Suggest-A-Weapon"-thread

Discussion in 'Suggestions' started by Credipede, Nov 28, 2012.

  1. RumMumMario

    RumMumMario Lieutenant General (23) Member

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    TunnelFinale

    It is a GrandFinale as UnderGround.
    But it has 8 bullets before splitting instead of 5


    Hammer

    Bounces (Like bounsplode) 5 times, and one bounce=1 digger's hole. But it has to be 100 power...



    STFU-12000

    It shoots a microphone, then explodes like MassiveShot.
    But before it explodes, there will be bunch of annoying chatters starts to chat. Like 50 people at the same time...


    SuperBall

    It is a rubber made ball that really is bouncy. If you shoot 100 power at the ground, it will obviously goes off-screen. It keeps on bouncing and bouncing until it hits the tank (100 damage and less). It has to bounce more than 30 times to explode.


    Shower

    It builds a Wall, with a little thingy on the top, and from that thingy, it starts to shoot some rains. And then there will be a soap coming out of it, with some brushes brushing the tank. The total damage is around 65 damage.


    Kung-Fu

    There will be a KungFu fighter beside the tank, and he will kick the tank up in the sky, and while it is in the midair, he will kick it to the wall bounce. And then he will stomp on the tank which digs him, and then he kicks again, and then he will do a ground pound on the tank which digs him. Looks OP, but it isnt actually. Each moves does 15 damage. 15x6=96. Pretty cool eh?


    Crystals

    It strikes 5 crystals. The crystals will not be breakable since it is TOO slippery. It does 30 damage each.


     
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  2. ninja swaggy

    ninja swaggy Specialist (6) Member

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    oooh i have another idea!!!!

    how bout tree:
    its basically a vertical sprouter.......and it shoots a bunch of things that act like splitter chain, on both sides of the stem, to make it look like tree branches.......the final hits would do 8 each
     
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  3. mgs4man

    mgs4man New Born (1) Member

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    Striker: Unaffected by gravity, it heads in a straight line, being able to go underground, damaging any enemy it hits. Dies out after either 10 hits, or goes off the map. 30 damage a hit.
     
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  4. RumMumMario

    RumMumMario Lieutenant General (23) Member

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    Acid

    Like Blob, but there are more shots. One acid=heavy shot that melts the ground+tank's HEALTH even if he has armor.
    Damage: 1 per 0.3 seconds, total=7 It shoots 15 by the way.
    The damage will decrease as you get close.


    RowBulger

    Damage: 15 each, but no negative points even if you hit yourself.
    It bounces 3 times. But where ever the bullet goes over something, it will bulg. (Effects only after the 1st bounce)



    Bulgsplode

    Like bounsplode, but it builds the ground not destroy.


    Cutter

    Damage: 30
    When you shoot this weapon at the bottom of the hill,the hill that's above the shot will disappear. Length will be approximately 10cm.
     
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  5. Staple

    Staple General of the Army (25) Member

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    Missile

    Does 12 damage each with each level up giving 2 more to each. (The closer the distance, the less damage)

    Shoots 8 projectiles that acts like Proximity Shot, and disperses like Kittens.
     
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  6. Jakub Man

    Jakub Man New Born (1) Member

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    Name: Double nuke
    Damage:50 each shot
    How it looks: Like 2 nukes
    Other stuff: It flyes like double bounsplode , and it have explosion 3/4 of nuke. It will cost 10 tank coins, you can buy it if you have lvl 50.

    Name: 100 balls
    Damage: 1 - 3 each ball (depends on distance )
    How it looks: like 25 balls (but they are 100 :) )
    Other stuff: It can be in new weapon pack...
     
    Last edited by a moderator: Jul 24, 2014
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  7. Rains

    Rains New Born (1) Member

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    Name: Needle.
    Damage: 5 damage each hit.
    How it looks: 10 needles, accuracy like Rapid Fire.
    Other stuff: When you hit 6/10 needles they will combine to a bomb. When it explodes the player will get 20 more damage.

    Name: Ashes
    Damage: 10 damage each hit.
    How it looks: A cloud of bullets comes down and covers a great part of the map.

    Name: Confetti
    Damage 2 damage each hit.
    How it looks: Shoot 4 rows of 10 bullets, each row having a different color.

    Name: -noname-
    Damage: 100 max damage.
    How it looks: 1 bullet that goes in 1 direction only till it hits something.

    Name: Easter Bunny
    Damage: 20 damage each hit.
    How it looks: Shoot off an Easter Bunny which doesnt deal any damage. Each 0.5 seconds it drops an explosive egg.
     
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  8. Jakub Man

    Jakub Man New Born (1) Member

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    I think not... It can do damage 0.5 to 2. I know...300 damage is too much, but I think nobody can hit all of 100 balls to big distance....
     
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  9. RumMumMario

    RumMumMario Lieutenant General (23) Member

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    I agree with Jakub Man.

    Massivler

    Damage: 0.5~2 (Depeds on the shot.)

    It randomly shoots either of 3 balls, 5 balls, 11 balls, or 25 balls. But dont think that is it, they have a MASSIVE explosion, as big as Massive Shot :)




    I know it will delete the map in like 1 shot, but this is for fun :)
     
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  10. Staple

    Staple General of the Army (25) Member

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    Name: Crater

    Damage: Same as Bulger (and Mega-Crater = same damage and has the same amount as effect, but opposite, as Mega-Bulger)

    How it looks: Shoots an orange shot that was the opposite effect as Bulger. Instead of bulging the area it hits, it makes a crater, or indention in the ground.
     
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  11. ninja swaggy

    ninja swaggy Specialist (6) Member

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    how bout..............flatsplode

    its like a bounsplode that flattens, it only does 5s but flattens 10 times.........
    it looks like a bounsplode that has a blue trail thingy instead of a purple one.........
     
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  12. RumMumMario

    RumMumMario Lieutenant General (23) Member

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    Jumplode



    It is a bounsplode that is really bouncy.
    Bouncy as CrazyBallz in SSL1!
     
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  13. Staple

    Staple General of the Army (25) Member

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    Carbine

    Damage: 12 each, with 8 projectiles

    Look: It shoots 12 green lasers with the accuracy of Rapid-Fire, but with a slightly larger spread...Same radius as Laser and does not affect terrain
     
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  14. ninja swaggy

    ninja swaggy Specialist (6) Member

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    how bout laserang

    damage: 70

    its a laser speed boomerang, with a medium radius size that does 70
     
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  15. jensj

    jensj New Born (1) Member

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    SkyStar
    Shoots like a normal shot, but when at the highest point, it shoots 8 super fast shots in all 8 directions (not affected by gravity, the bullet going straight up doesn't return), dealing 15 each (+3 for every level). If the main bullet hits the ground before reaching splitting it deals 5 (+1/lvl) damage in a very small radius (like sniper). The star bullets' explosion radius is as big as a normal shot, doesn't affect ground in any way.
    SkyStar Pro (or SuperSkyStar)
    Instead of 8 bullets, it shoots 12 bullets dealing 16 (+4/lvl) each with the explosion size of a big shot. The main bullet now deals 10 (+1/lvl) damage (expl. size between sniper and shot).
    SubStar
    Goes underground and when at its lowest point, shoots 8 bullets dealing 14 (+3/lvl) damage each (expl. size: tunneler). This weapon does kill ground. Main bullet deals 8 (+1/lvl) damage with sniper radius.
    Ghost Moles
    Like moles, but more spread and explosion size like a phantom. Dealing 11 (+2/lvl) damage each.
    SlowNuke
    Like a smaller sized nuke with less damage (60). Once the path is calculated it start with 0 speed. Then it slowly accellerates along the path and when finally reaching the enemy it is at normal speed. Really gives a lot of exitement.
     
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  16. RumMumMario

    RumMumMario Lieutenant General (23) Member

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    Pre-Lang


    Damage: A little bit more, but almost same as Boomerang


    It is a boomerang but curves t the other side. It is like flipped gravity.
     
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  17. applem15

    applem15 Sergeant Major (12) Member

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    random shot (comes in air, shot, or formation)
    THINK WISELY, the weapon will be chosen randomly, being anything from shot to subsniper, air strike to artillery)
    the formation choices are fireworks, grand finale, 5 ball 3 ball 11 ball 25 ball in case confused.
    the damage for each is exactly the same as it would be in the weapon itself. this weapon is just a way to give yourself another option to get a wep you wouldn't normally have
     
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  18. Staple

    Staple General of the Army (25) Member

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    Eclipse

    Shoots a projectile that looks like a Half-Eclipse, than halfway, at the same moment where Moon does, stops and turns into a Full-Eclipse.

    Has 1.5x the radius of Moon and 1.5x more damage.
     
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  19. Dan

    Dan Private E-1 (2) Member

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    I think I got a real good one here!

    Kite-bomb

    Shoots up a kite that stops at the top of the shot-arc with the string attatched to the tank (like the tank is flying a kite) and the kite drops bombs over the area it is flying.

    Damage would be 20 per bomb dropped with 3-6 bombs. (Adds bomb each level upgrade)

    I drew a picture, best I could with microsoft paint in 2 minutes.
     

    Attached Files:

  20. Staple

    Staple General of the Army (25) Member

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    Phase

    Shoots a yellow projectile the size of Moon Ball, and has the radius of Massive Shot but slightly smaller..

    It shoots and has the weight of a normal weapon, but halfway in its trajectory, it 'snaps' straight to where it hits, with no trail, and as fast as Laser.

    Damage is 55 damage with 5 more per level up.
     
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  21. robert hill

    robert hill New Born (1) Member

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    splibber
    damage same as spligger
    just like how spligger splits into 2 diggers but this is a builder one so it splits into 2 builders :)
    if u can come up with a better name then go ahead
     
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  22. Tank Beast

    Tank Beast New Born (1) Member

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    medic, repairs a tank u shoot wit somehhp
     
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  23. RumMumMario

    RumMumMario Lieutenant General (23) Member

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    Bow

    Dmage: A bit less than sniper. Others are same as SNiper.

    SHoots an arrow and a bow, it stops in the midair, then shoots 1 arrow that goes really fast.
     
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  24. Edo-Looper

    Edo-Looper Private E-1 (2) Member

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    Healing shot.

    Whatever the target is, They will heal (or gain) 40 points

    This is useful when you are stuck and loosing by a little points or when your teammate is about to die.
     
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  25. Staple

    Staple General of the Army (25) Member

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    Neutral

    Shoots a blue Heavy Shot.

    If it hits an enemy, it deals 40 damage. If it hits an ally, it heals, or give your team, 40 points.

    Based on the above.
     
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