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Improved Daily Win

Discussion in 'Suggestions' started by Goomba, Nov 4, 2015.

  1. Goomba

    Goomba Sergeant First Class (9) Member

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    The daily spin thing can easily be improved. Right now all it has to offer is gears, and goes by one win a day resulting in the same prizes over again.

    The concept itself is good, it just needs improved. I think that it should go by consecutive days. Every day in a row that you play, it removes one of the "x's" and replaces it with a better reward. As you get more days in a row, the prize variety will be become better, offering incentive.
    0 Days in a Row: All gear packages, 6 x's
    1 Day in a row: Adds items to wheel, 5 x's
    2 Days in a row: Gear value +10, adds gimmicks, 4 x's
    3 Days in a row: Gear value +15, item value +1, jackpot added, 3 x's
    7 Days in a row: Gear Value +25, increases jackpot size, 2 x's. +1 Spin
    14 Days in a row: Gear Value x2, adds additional jackpot. + 2 Spins
    21 Days in a row: + 3 Spins

    On Fridays, there should be a choice between 3 regular spins and 1 spin with rarer items.

    Gimmicks can include:
    - Double XP for one hour
    - Free shop item for one day
    - Weapon XP boost (random weapon)

    The Jackpot can include items like:
    - Double XP for one day
    - One permanent free shop item
    - Selected weapon XP boost
    - Special "One use" items for in game (Rave Party, Outer Space, etc)
    - 1000 gear bonus
    - Limited Time weapons
    - Bonus stats to tank for one hour


    Have any other ideas for rewards? Comment them !'

    Oh also kchamp, update faster plox.
     
  2. RumMumMario

    RumMumMario Lieutenant General (23) Member

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    [​IMG]
    he 2 busy trying to upload his fart game to steam. uploading a 5kb game takes weeks u didnt know?
     
  3. SubZero

    SubZero Sergeant First Class (9) Member

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    I don't know why anyone would reward gears without there being a reward for having gears. Would be cool if spins also had a chance to reward you with unmaxed wep xp also.
    It would also be nice if Kyle could work on clan system or ever practice this with AI tornament system.
     

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