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[S] The official "Suggest-A-Weapon"-thread

Discussion in 'Suggestions' started by Credipede, Nov 28, 2012.

  1. Credipede

    Credipede Forum Administrator Administrator

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    Hello,

    please post all your weapon suggestions on this thread. This way, kChamp can see your weapon suggestions easier. Please use this format.

    Name:
    Damage (Level 1 - 5):
    How it looks:
    Details:


    I'll start with two example weapons.

    Name: Banana
    Damage (Level 1 - 5): 10, 12, 14, 16 and 18 per explosion.
    How it looks: Like a banana.
    Details: This weapon goes banana. It flys up and at the highest point of the shot it randomly splits into 7 to 10 bananas which do 10, 12, 14, 16, 18 damage on a direct hit. The explosion radius of this weapon should be like a heavy shot.


    Name: Bananasplit
    Damage (Level 1 - 5): 5, 7, 9, 11, 13 per explosion.
    How it looks: Like a bananasplit.
    Details: This weapon goes banana. It shots a bananasplit which explodes at the highest point of the shot and splits into two bananas. Those bananas should fly like the Double Palm in air and explode once again. Both bananas split into 7 small banana pieces which do 5, 7, 9, 11, 13 damage per hit. The explosion radius should be like a shot.


    Regards,
    **********

     
    Last edited: Aug 27, 2015
  2. Oortcloud

    Oortcloud Corporal (5) Member

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    Seriously? Blah, I'm done making suggestions or writing anything in the forums. It just gets deleted. This is like the 3rd or 4th time that messages have been wiped or vanished. I just no longer have confidence that its worth the effort.
     
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  3. Credipede

    Credipede Forum Administrator Administrator

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    I'm so sorry for that. XenForo is trolling me. It deleted all the threads while I was merging them in this thread. You are a nice member, please keep posting.
     
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  4. RumMumMario

    RumMumMario Lieutenant General (23) Member

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    I'm not even sure if kChamp is active but anyways.


    Name: BlackHole

    Damage: -None-

    How it looks: This weapon is not specifically a weapon. Wherever you shoot, this goes to the middle, and causes a BlackHole. With this weapon, all of your enemies will randomly not be able to shoot(5Turns max), use items, move, damage of your weapon will be under 70%, etc...
     
  5. RumMumMario

    RumMumMario Lieutenant General (23) Member

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    RowSplitter

    It does 30 damage for each shot.

    It shoots a shot, as other weapons. But as soon as it splits, it will fly off on its path. So the bullets will go straight to where is was heading to. So when it splits --> Goes straight ahead, without turning/Falling.





    Sorry it doesn't really make sense.
    This is a SuperSplitter version by the way.

    And RowBreaker will be good too.
     
  6. Staple

    Staple General of the Army (25) Member

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    EMP

    Does 30 (then 20 is there's another tank in close proximity, then 10) damage, with 12 more base damage each level upgrade.

    When you use this, it hits one tank, then if in close proximity, 'bounces' off and hits others. This weapon is special as for the first tank it hits, there's no name or picture for the weapons for the target's next turn. For the next tank, if it hits, the target reticle is turned off for their next turn. For the next tank, it doesn't show the time limit for their next turn.
     
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  7. Staple

    Staple General of the Army (25) Member

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    Explosive Sniper

    Does 80 upon impact if it hits directly (with the radius on a regular sniper), then does 30 with an explosion after impact the size of heavy shot. Each level up gives 10 more damage to impact and explosion.

    I already basically told how it looks like....so...
     
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  8. ninja swaggy

    ninja swaggy Specialist (6) Member

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    noes my weapon thread :'(

    here is my weapon thread again..............

    1. lightning gun
    damage: 30 (each hit)
    what it does is you shoot it and if there isnt any land between him and his teammate it leaps over and hits him, then to the next person if there isnt anything blocking him.

    2. napalm strike:
    damage: the flare burns them doing 3s, then the actual strike does 1s
    you shoot a flare that damages tanks that it touches, then 5 balls of napalm drop and blanket the area (about 4 tanks across)

    3. sprinkler system:
    damage: 2s each hit
    you shoot a shot that when it hits a sprinkler pops up right there, and 2 on both sides, each about 2 tank spaces away from it

    4. food strike:
    damage: mac n cheese 3s and 5s/chickens 14s/candy 3s/ salt and pepper 2s
    you shoot a flare and mac n cheese and chickens and candy and salt and pepper fall out of the sky
    ps: the flare looks like a cornucopia

    5. submarine:
    damage: 3s and 25
    you shoot a submarine (which is like an underground chopper), and it does less but has a small explosion radius on the bullets, and the submarine itself acts like a molehill which does 25

    6. platoon:
    damage: 2s and 4s
    you shoot a shot like minions, but these guys shoot bullets that do 2, and if they end up hitting the target themselves they do 4.

    7. bouquet:
    damage:5s
    you shoot a shot, and when it hits an area strike of flowers destroys the target area
    ps: there are a total of 10 flowers

    8. inferno grenade:
    damage: 35 and 3s
    you shoot a grenade that explodes like a crazy nade, but does 35 and shoots lots of little napalm that does 3s
    ps: it looks like a grenade with red spots on it

    9. tyrannosaurus rex:
    damage: 20 and 50
    you shoot a t-rex, which acts like a mini tank, except for when it roars it shoots a ghost bomb type of weapon (no actual land damage but big radius), then it hits for 50 with a super cat radius

    10. popcorn:
    damage: 1s and 3s
    you shoot a bunch of popcorn seeds (20) that each do 1 if they hit a tank, with no land damage, then they explode into popcorn that does 3s with a "shot" radius.
    ps: it should shoot like kittens
     
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  9. ninja swaggy

    ninja swaggy Specialist (6) Member

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    also some more weapons i came up with

    1. sun:
    damage: 3s 20 and 3s
    you shoot it and it does 3 damage to every tank in front of it, and it flies semi slowly, then when it hits it does 20 damage with a small radius and scatters napalm that does 3s everywhere

    2. unicorn:
    damage: 50 and 5s
    you shoot it and after a short time it shoots a rainbow shot from its horn, doing exactly what rainbow does, then when it hits it does no actual damage, but explodes into a bunch of candy
     
  10. ninja swaggy

    ninja swaggy Specialist (6) Member

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    the unicorn expodes into candy, not the rainbow shot
     
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  11. Staple

    Staple General of the Army (25) Member

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    Trap

    Damage: Same as Wall

    Shoots a Wall that can do underground, but has the reversed effects. Instead of a piece of land jutting out like wall, this takes a piece of land out the size and shape of Wall. Also, the shot acts like Molehill. If you get a direct hit on the enemy, but hit them first instead of ground, then it'll simply past through the enemy.
     
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  12. RumMumMario

    RumMumMario Lieutenant General (23) Member

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    FrostyWall

    Damage: 50

    This weapon is like Wall, but it is slightly taller.
    And the thing is, this wall is unbreakable, and it is SLIPPERY. The weapon will not explode when touched.

    Only MegaQuake is the key.
     
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  13. Staple

    Staple General of the Army (25) Member

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    That's a bit...too much.
     
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  14. ninja swaggy

    ninja swaggy Specialist (6) Member

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    yeahh..............if i shot a nuke and someone shot that in front of me and it bounced back and killed me and my team....................rage
     
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  15. RumMumMario

    RumMumMario Lieutenant General (23) Member

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    Builedder



    It is exact same thing as bulger, but instead, it builds up a letter.
    The size ofa letter is about HolyGrenade
     
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  16. ninja swaggy

    ninja swaggy Specialist (6) Member

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    whats the damage on it?
     
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  17. RumMumMario

    RumMumMario Lieutenant General (23) Member

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    Divis-Wall


    Damage: 50


    This one, is awesome.
    It's like a wall, but it is WAY WAY MORE BIGGER. Big as a wall at map 8.



    Dont worry, it IS breakable.
     
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  18. RumMumMario

    RumMumMario Lieutenant General (23) Member

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    It does 70 damage.
     
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  19. RumMumMario

    RumMumMario Lieutenant General (23) Member

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    Diagonaller



    Damage: 40



    Like Bulger, but it makes the ground diagonal.
     
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  20. Staple

    Staple General of the Army (25) Member

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    Seriously, dude. That's just way too much. We're just talking about average weapons, not run-over-the-mill and over-powered weps.
     
  21. RumMumMario

    RumMumMario Lieutenant General (23) Member

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    StickyBomb (Edted)



    Just editing this.
    When sticked to the enemy, the enemy cannot move for 3 turns.

    Blizzard



    Damage: The air is 10, the snowball is 5.



    It is like area strike, but it shoots a really cold air with bunch of snow balls.
    There will be wind for 3 turns.
     
    Last edited by a moderator: Jul 24, 2014
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  22. ninja swaggy

    ninja swaggy Specialist (6) Member

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    oh i have an idea.............its called time grenade, you shoot it and it bounces on the ground, then at the end of the enemies turn it explodes for 80 damage with a holy nade radius
     
  23. Staple

    Staple General of the Army (25) Member

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    Pulse.

    Does 40 damage, then 30 to 2nd tank, then 20 to 3rd tank. Each level up gives 10 more damage to 1st tank, 6 to 2nd, and 4 to 3rd.

    Shoots a wide Pulse that does not affect terrain. It hits the 1st tank and does 40 damage, then if the other enemy tank is 1/5 of the map away from the one that you first affected, then it takes 30 damage. Then if the next tank is 1/6 or closer to the previous one that got 30, then the 3rd tank is also affected.
     
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  24. RumMumMario

    RumMumMario Lieutenant General (23) Member

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    IceBall


    Damage: 10 each


    Like Fireball, but every time it bounces, the ground will be ice, and slippery.
    When the tank get's on the ice, the tank will slide off for couple of seconds (Fuel is going to be used quickly.)


    Trollsplode


    Damage: 5 each


    Like bounsplode, but every time it bounces, there will be a huge trollface explosion. As big as Phantom.
    Bounces 15 times.


    Pusher

    Damage: 10 each


    When it lands, it pushes the ground 10 times.
    It's direction will depend on the angle you shot it with.


    WaterBlast

    Sprinkler is 4 damage, explosion minimum 2 maximum 20.

    When it lands, there will be a small explosion from the bottom, and its explosion will be bigger. And finally, 5 sprinklers will appear.

    FrightBomb

    Like Phantom's damage and explosion.

    The tank's defense+attack will decrease by 5 every turn. The effects are until the 8th turn,.

    ShotGun (Edited)


    Bunch of peppers shooting.
    The damages are going to decrease as you get close to the enemy.



    Minimum: 2 each
    Maximum: 6 each.


    Pyramid.


    Damage: 50.


    Like bulger, but it's pyramid :)

    Nuke (Edited)


    Damage: Gas=10 each. Explosion=70 each,

    When it is shot, there will be bunch of radiation gasses near tanks.
    They are auto aim, by the way.


    MeteorShower


    Damage: 2 each.


    Like Asteroids storm, but THOUSANDS and THOUSANDS of tiny bit of stars will fall.

    Spikers

    Damage: 30 each


    Builds about 10 spiky grounds near the tank, and attack enemies.

    PotatoChips

    Damage: 10 each. Spikes are 5.


    Shoots 8 chips. When they hit the ground, they break into 5 pieces and spikes enemies!

    Dog

    Damage: 10 each.


    A dog that bites the ground 8 times!
    It goes forward, and bites.

    Torture



    Damage: 10 each



    There will be a human in fron of you, and he will whip, punch, kick, etc...
    ABout 8 times.


    But How baout Crackler, BFG-9000, Heavy HoveerBall, etc?



    They all do like 100 damage easily.
     
    Last edited by a moderator: Jul 24, 2014
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  25. applem15

    applem15 Sergeant Major (12) Member

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    ugh here comes a few
    muffin strike:

    like shooting star but comes down straight (40 damage with massive shot radius), the t0 comes off, exploding with blueberries, bananas, or chocolate. The shape of the shot (like pinata) with be determined by the random food (banana: curved banana shape, chocolate: square, blueberry: circle) each fruit/chocolate to hit does 5 each, getting more each lvl up

    rollerworks:
    like fireworks but explodes with one explosion, shooting out 10 rollers in each direction, roll in the direction they are shot. do 12 damage each. also could be backrollerworks, grollerworks, backgrollerworks you know. damage gets more as lvl up. everything about the roller is the same, range of the firework is the same as before

    crevice:
    underground wall, simple as that. instead of raising the player up it shoots them down into the earth. can be shot underground. does 35 damage at first and gets more and more
     
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